/**
* Copyright (c) By zengqh.
*
* This program is just for fun or demo, in the hope that it  
* will be useful, you can redistribute it and/or modify freely.
*
* Time: 2013/04/18
* File: TextureBufferMgr.h
* Blog: http://www.cnblogs.com/zengqh/
**/

#pragma once

#include "Texture2D.h"
#include "TextureCube.h"

namespace HY
{
class TextureManager
{
public:
	Texture2D* createRes2d();
	TextureCube* createResCube();
};
}